Photo: Jorge Láscar from Australia (CC BY 2.0)
A self-guided audio walking tour of Troy that follows the marked visitor path around the mound of Hisarlık. Troy I was an Early Bronze Age fortified city around 3000 BCE, and the mound holds nine principal layers. Heinrich Schliemann began large-scale excavations here in 1870 and found a cache of gold, silver, copper and electrum in Troy II, which later dating placed more than a thousand years before the Trojan War; Wilhelm Dörpfeld and later scholars concluded that Troy VI corresponded more closely to Homer's Troy. From the wooden horse at the entrance the path passes the east wall and northeast bastion of Troy VI, the terrace of the Temple of Athena, the citadel wall and the Troy II megarons under their canopy, then the walls of Troy I and II, Schliemann's Great Trench, about 40 metres wide and 17 metres deep, the paved Troy II ramp and House VIM. It ends at the sanctuary on the south-west, the man-made Water Cave, the Roman Odeon, the Bouleuterion and the Troy VI south gate. Troy is about thirty kilometres from Çanakkale, where cruise ships call, so for cruise passengers the ship's own excursion is the safer choice; the Museum of Troy is a separate visit near the entrance.
15 narrations, yours to keep — no subscription, no expiry. Works offline once downloaded, and if it isn’t for you we’ll refund it.
Going somewhere with no signal? Put the guide on your home screen first, then download it from that icon while you are on wi-fi — that way you download once, and it works in airplane mode with no roaming charges. Show me the order →
Every claim in this tour traces back to a named source — excavation records, the heritage authority for the site, and the primary texts themselves. Nothing is copied from other guidebooks, and anything we can't source doesn't make the recording.
Each stop is built from OpenStreetMap · 24 features in this old town (the field-surveyed mapping database behind Apple Maps), Wikidata · 7 cross-referenced entries (peer-reviewed structured records), the heritage authority below, and the primary historical texts where they exist.
Cross-referenced against Modern excavation publications · academic peer-review.
Every sentence is checked against those sources before it is recorded. If a claim can't be traced, it doesn't make the audio.
Every tour is reviewed by a person before it goes on sale. Stop selection, the route and anything ambiguous come back to the editor for a decision, and those questions routinely send a stop back for another accuracy pass. Nothing publishes on a machine’s say-so.
Spot anything inaccurate? Email [email protected] — fixed in the next pass.
The Wooden Horse, Troy VI East Wall, Northeast Bastion, Temple of Athena, Troy VI Citadel, Troy II Megaron Complex.
Troy I and II Walls, Schliemann's Great Trench, Troy II Ramp, House VIM.
Sanctuary of Troy VIII–IX, The Water Cave, Odeon, Bouleuterion, Troy VI South Gate.
A particularly well-preserved stretch of the dressed limestone wall built to protect the Troy VI citadel from attack.
The principal Greco-Roman monument of Troy VIII–IX, on a massive terrace built to level the citadel's summit.
Schliemann's north–south cut through the centre of the mound, about 40 metres wide and 17 metres deep, down to bedrock.
A paved stone ramp about 21 metres long that led through a great gate into the Troy II citadel.
A small roofed Roman hall for music, recitations, speeches and assemblies, built in the Augustan period east of the Temple of Athena.
The principal entrance into the citadel, joined to the lower city by a paved roadway.
Tap "Start Walking Tour" and allow location access. The map shows all 15 narration points.
Follow the suggested route or explore freely. GPS tracks your position. Reach a site and the narration plays automatically.
Each site has its own narration. 15 narration points.
Narrations play when you reach each site. No buttons, no track numbers. Walk naturally — the stories find you.
Premium narration that sounds like a documentary. Warm and knowledgeable, not a textbook reading.
Every narration is drafted, cross-checked against primary sources, then passed through a second editorial pass that strips unsupported claims. Dates, names, and citations verified.
See all narration points on the map. Tap any point to hear it early or replay it later.
Every narrated point in Troy — the Walls, the Layers and the Legend, each with its own narration.
Spend an hour or a full day. Skip sites, revisit favourites, take breaks. The tour adapts to you.
15 narration points, including Troy VI East Wall, Northeast Bastion, Temple of Athena, Troy VI Citadel and Troy II Megaron Complex. That is about 22 minutes of narration in all, and you walk between the stops at your own pace.
Yes. It plays in your phone’s browser as you walk: no guide, no group, no app to install and no fixed start time.
Three ways, all built in:
The map-tap option means you can stand anywhere — even at home before you travel — and play any narration. GPS just makes it hands-free while you’re actually walking the site.
No. Use the “Download for offline” button before you go, and the entire tour — audio, maps, narration text — works without any data connection. Tap-to-play and the map both work fully offline. GPS itself doesn’t need data; only the download does.
Add the icon first, then download from the icon. On iPhone a guide downloaded in Safari cannot be seen by the home screen icon, so downloading first means downloading the whole thing twice.
Putting it on your home screen — iPhone or iPad (Safari):
On Android (Chrome): tap the three-dot menu at the top right, tap Add to Home screen (some phones say Install app), then confirm. On Android either order works.
If you opened this link from inside Instagram, Facebook or Gmail, you are in that app’s built-in browser. It cannot add anything to your home screen, and a guide downloaded there is thrown away when the app closes. Open the link in Safari or Chrome first.
Two backstops. First, the map shows every site — just tap the marker for the place in front of you. Second, you can manually queue any narration even when GPS is off. The platform never assumes GPS works; it’s the convenience layer, not the gate.
The audio runs ~1–2 hours total, but you walk at your own pace. 15 narration points across the site. Most visitors take 2–4 hours; some spread it over multiple visits. Once you buy it, it’s yours — there’s no expiry and no subscription. Come back next year if you like; the link in your receipt always works.
One purchase covers one device session. Most couples share earbuds and use a single phone — the audio is paced for that. If you want everyone listening on their own device, each person needs their own purchase. We do not gate sharing aggressively; we trust visitors to do the right thing.
Full refund if you never trigger a single narration on-site. Partial refund based on how far you got. See the refund policy for specifics.