Walk the 1753 British model-town grid that UNESCO calls the best-preserved of its kind in North America. Fifteen narrated stops cover the Foreign Protestant settlement, the Lunenburg bump dormers, St. John's Anglican — one of Canada's oldest Protestant churches, rebuilt after the 2001 fire — the Fisheries Museum wharf where Bluenose II ties up, and the Fishermen's Memorial, where the Grand Banks fishery's cost is counted name by name.
Every stop traces back to primary archaeological and heritage records. Not AI-generated guesses. Here's how each narration gets built.
Each stop pulls from OpenStreetMap · 14 features in this old town (the open mapping database used by Apple Maps and Tesla), Wikidata · 12 cross-referenced entries (the peer-reviewed structured-data project), the heritage authority below, and primary historical texts where they exist.
Cross-referenced against Modern excavation publications · academic peer-review.
Every sentence is checked against the verified sources above. Anything that can't be supported gets cut.
Spot anything inaccurate? Email [email protected] — fixed in the next pass.
The schooner on the Canadian dime, built a few hundred metres from her berth. Seventeen years undefeated in the International Fishermen's races.
Timbers shipped from Boston; carpenter-Gothic splendour; burned Halloween 2001 and rebuilt plank by plank by the town.
A compass rose of black granite bearing over six hundred names lost to the Grand Banks — including 130 men taken by the August Gales of 1926-27.
The black-and-white mansard landmark on Gallows Hill — the last surviving 19th-century academy building of its kind in the province.
The dory, salt-bank, and rum-running story of the port, told on a working wharf.
The finest Georgian survivor of the merchant town, museum of the settlement era.
Tap "Start Walking Tour" and allow location access. The map shows all 15 narration points.
Follow the suggested route or explore freely. GPS tracks your position. Reach a site and the narration plays automatically.
Each stop has its own narration — settlement history, architecture, and the fishery, grounded in the county's own chronicles.
Narrations play when you reach each site. No buttons, no track numbers. Walk naturally — the stories find you.
Premium narration that sounds like a documentary. Warm and knowledgeable, not a textbook reading.
Every narration is drafted, cross-checked against primary sources, then passed through a second editorial pass that strips unsupported claims. Dates, names, and citations verified.
See all narration points on the map. Tap any point to hear it early or replay it later.
Every significant point across the Old Town. The headline sites get full narrations; the streetscape fills in as you walk.
Spend an hour or a full day. Skip sites, revisit favourites, take breaks. The tour adapts to you.
Three ways, all built in:
The map-tap option means you can stand anywhere — even at home before you travel — and play any narration. GPS just makes it hands-free while you’re actually walking the site.
No. Use the “Download for offline” button before you go, and the entire tour — audio, maps, narration text — works without any data connection. Tap-to-play and the map both work fully offline. GPS itself doesn’t need data; only the download does.
Two backstops. First, the map shows every site — just tap the marker for the place in front of you. Second, you can manually queue any narration even when GPS is off. The platform never assumes GPS works; it’s the convenience layer, not the gate.
The audio runs ~45 minutes total, but you walk at your own pace. 15 narration points across the site. Most visitors take 2–4 hours; some spread it over multiple visits. Your access lasts 30 days from purchase, so revisit as often as you like.
One purchase covers one device session. Most couples share earbuds and use a single phone — the audio is paced for that. If you want everyone listening on their own device, each person needs their own purchase. We do not gate sharing aggressively; we trust visitors to do the right thing.
Full refund if you never trigger a single narration on-site. Partial refund based on how far you got. See the refund policy for specifics.